More graphing of brush shapes for egaku.io, my free multi-user digital painting web/mobile app. Multiplying the raised cosine by a hardness factor and clamping it seems to be the way to go for hard brushes.
Graphing brush shapes for egaku.io, my free multi-user digital painting web/mobile app. I think a raised cosine should make for a nice soft brush shape. Now I have to figure out a way of morphing it into a hard brush. It's tempting to just multiply the z axis by a hardness factor and clamp it to 1.
American cartoons always get reindeer wrong. Reindeer aren't brown and they don't have greyhound's faces. To me, they have a face like a cow or a moose mixed together. Frozen got it right, but I heard people got confused and didn't realize it was a reindeer. 🤦♂️ I grew up in an area that had reindeer. I know them as animals that very easily get run over in the summer because their coat is often the same grey colour as the road. https://mastodon.art/media/39Ttzbk-BlQWx_87Ues https://mastodon.art/media/3gVyGBGJhubd9qJghHQ
I don't draw much anymore, but I need hardware to test egaku.io, the painting software I'm developing. I could buy a Wacom Intuos Pro or maybe something cheaper, since it's only for testing. I may need to buy other hardware too, since people are using all sorts of devices these days. I technically don't even have a budget for this until the Patreon grows a bit, but I have a feeling that no more pledges are going to be made there until I release some software... https://mastodon.art/media/s0ktXISM_XiyG7Nwmqc
Programmer, musician, artist, Norwegian, born in 1983.
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