“this feels familiar, but I can’t put my finger on why?”
🎵it’s because I accidentally designed the #starwars Rebel Alliance logo🎵
Is there an easy-for-beginners game engine that I could use to handle parallax animation for me? Counting frame-by-frame pixel shifts on a large scale is unsustainable.
I’m not trying to make an actual game at this time (if that matters) just experiment with multi-plane animation.
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