hey can anyone out there help me find critical/theoretical writing on hardware modding? (especially on video game hardware, but any kind of consumer modification of industrially-manufactured products would work)

I know that (e.g.) Stephanie Boluk and Patrick Lemieux have studied video game modding from a software perspective, but I don't know anyone studying hardware mods in particular.

(doesn't need to be "academic," just looking for stuff beyond tutorials and enthusiast press)

(boosts ok!)

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@aparrish This is probably not what you're looking for exactly, but here is an amazing PS2 mod :D
schaefersimon.de/portfolio/gl0
I don't know if they wrote much about that or their work, but seem to have both a practical and theoretical approach to things, so maybe they can point you to things..

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