I've also introduced a new control scheme option that means you can navigate the UI and move the character with WASD, allowing you to play the game easily with one hand on keyboard.
Both this and mouse controls were big accessibility feedback points from the demo.
And that's a wrap.
The Garden Path reached 152% of it's funding goal, and met it's second stretch goal in just the final moments - Local Multiplayer.
Thanks once again everyone who backed and spread the word. There's so much more to come.
It's the last 24 hours of the Kickstarter.
If you haven't had a chance yet, there's still time to try the demo, browse the rewards on offer, and help the game on its path to the Local Multiplayer stretch goal.
If you're around tomorrow 7am PST / 10am EDT / 3pm BST / 4pm CEST then feel free catch me on Twitch for a Garden Path Art Stream.
I'll be focusing on accessories and equipment for the player and NPCs, as well as taking any questions about the game!
The Garden Path is a game I've been solo-developing since 2017.
It's a sandbox life-sim on Linux, developed on FOSS engine Godot.
Over the weekend the game hit it's highest milestone yet, receiving its full funding goal on Kickstarter.
Just a few days left on the campaign!
We're already just around the corner from 75%!
My deepest thanks to everyone who has had the opportunity to back The Garden Path.
If you like what I do, now is still a great time to check out the campaign and learn more about the game.
The Kickstarter is live!
And Windows/Linux versions of the alpha-demo are now up and available on Itch.io
Exciting news - in just under 5 hours The Garden Path Kickstarter will be going live!
There will be an early test demo build for anyone who want to give it a try, and look out for any bugs.
I'll also be streaming the demo on Twitch, talking about the game and taking any questions.
Hopefully see you there!
It's tricky capturing that illusion of depth consistently, since the game isn't isometric or 3D.
The style only really 'works' because the natural world/characters/structures are all a little bit wonky.
If it was a sci-fi theme it would completely fall apart.
In case you missed The Garden Path at this year's Wholesome Direct, here's the footage!
Half an hour until this year's wholesome direct!
Pull up a chair if you're interested, lots of great games and some exclusive footage from The Garden Path to be shown 🍃
Small heads up that if you have Discord we have a 'The Garden Path' server as a place you can chat and ask any questions you might have. It's growing slowly but surely.
Swing by if you'd like.
East of somewhere ~
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