Moving through thick flora or growth now slows you down, making it more important to carve a way.

@Lambdanaut Exactly, the lower leg is a child of the upper leg node, and added as an animation track as needed.

A little something for when you're looking for someone, or you've lost your way.

I thought the radial equipment menu was a little by-the-by so now each item tracks itself according to where it is on the player's backpack.

@guephren I think it might be the deer's first showing! It's a fun character, I'll be fleshing the artwork out for them soon.

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