@eishiya Ah, it's been a long day πŸ˜„ I'll share a new link soon along with the linux build.

Exciting news - in just under 5 hours The Garden Path Kickstarter will be going live!

kickstarter.com/projects/fromc

There will be an early test demo build for anyone who want to give it a try, and look out for any bugs.

I'll also be streaming the demo on Twitch, talking about the game and taking any questions.

twitch.tv/fromcarrotcake/

Hopefully see you there!

@BenjaminBrinckmann Thanks, I always appreciate feedback like this!

It's looking like bleeding the ground in with the earth is a good bet, the trouble is that it adds anything layer to the game that will need to adapt/change with the game's seasons.

Possible! Just could be an exponential time cost with each cliff asset.

It's tricky capturing that illusion of depth consistently, since the game isn't isometric or 3D.

The style only really 'works' because the natural world/characters/structures are all a little bit wonky.

If it was a sci-fi theme it would completely fall apart.

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I'm about 50% happy with the way hills/cliffs look in the game.

While everything else seems quite rigid, the cliff art still seem a bit soupy.

I'm going to try making them visually more like staircases, so there's a visual reminder of their shape as your eye follows them down.

@lucasfs7 Yes, the game was featured during the digital Godotcon in January :)

@trickster Yes, characters are split into various layers.

The AnimationPlayer node is essentially a visual way to Tween, so you can interpolate almost any property of another node.

What's shown here is just position and rotation of character nodes, as is the default.

In case you missed The Garden Path at this year's Wholesome Direct, here's the footage!

godot

@Photorat The Garden Path was featured in the 'Montage' section, you can see it at 1:00:31.

I'll be sharing an extended cut of the footage on my own platforms in the next couple days.

Half an hour until this year's wholesome direct!

Pull up a chair if you're interested, lots of great games and some exclusive footage from The Garden Path to be shown πŸƒ

youtube.com/watch?v=Ozqhc7YXd3

Nostalgia...

A surprise treasure arrived - made by my Mum!

I think she was eager to make the game's first fan-art - I reckon she got it pretty spot on Ok hand

It'll be by my desk as I work on the game from now on.

Small heads up that if you have Discord we have a 'The Garden Path' server as a place you can chat and ask any questions you might have. It's growing slowly but surely.

Swing by if you'd like.

discord.gg/nWTg5WvZbU

The visuals go through varying stages of presence depending on use, so as to keep the game-view uncluttered.

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New silky smooth notification system I've been working on. Consolidates a number of information points throughout the game.

It's navigatable anytime using the D-Pad or Arrows Keys so long as you aren't using other UI elements.

The Garden Path is making its official announcement!

So proud to see how far it's come over the last years.

Check out the trailer and links below to learn more about the game and where I'll be taking it.

youtube.com/watch?v=7Zdzulmvmc

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