@ldurrant how do the animations work in godot? i'm guessing the characters are made out of multiple elements that get moved/rotated around, right?

@trickster Yes, characters are split into various layers.

The AnimationPlayer node is essentially a visual way to Tween, so you can interpolate almost any property of another node.

What's shown here is just position and rotation of character nodes, as is the default.

@ldurrant god that's beautiful ! Is there any way to be informed when the game release ?

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