In this week's report, I talk about water features, and my experiments in tweaking shaders.
@ldurrant These are such great summaries ^.^ Apologies for not being able to find it myself, but have you talked about your shadows at all?
@yentru_oc Glad you're enjoying them!
I haven't written up how I did the shadows just yet, since it was before I began the reports. It's quite simple, since it's baked into Godot with their light occluder nodes.
I'll see about adding some words about them into the next report, as they're often pointed out.
@ldurrant ah that'd be great! looking forward to it :) the engine shadows look very nice in 2d.
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