In this week's report, I talk about water features, and my experiments in tweaking shaders.
Hey, if you think I make cool stuff, the best way to support me right now is grabbing my adventures games, both currently cheap as dirt on itch (even cheaper, actually, see attached).
In this week's report I look at the beginnings of character customization, and some basic path-finding.
Don't we all? #gamedev
In this week's report I look at animating mouth sprites, and dialogue boxes that follow heads.
UK Narrative illustrator | Digital developer
Making games in #GodotEngine.
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