I'll be going live in ~2 hours with the wonderful Crakie to go over the latest changes made in The Garden Path and working on some artwork while taking any Qs.

Hope to see you there!


Godot Enthusiasts! I'm currently looking for someone to help assist with The Garden Path's development.

Particularly eager to hear from those involved with the engine and its community.

More info/how to apply thegardenpath.notion.site/Cont

Boosts appreciated!

In ~1 hour I'll be live for with Alex, our community manager.

A great stop-in for anyone new to The Garden Path, as I'll be playing the demo, explaining my design process and answering any questions.


Think you'd enjoy set dressing The Garden Path? I'm currently looking for someone to help me do just that! 🌲 🌳

No coding or game development experience required. Looking for someone with an interest or an eye for natural environments, and moderate computer literacy.

Could be ideal for someone looking for their first game credit.

More info/how to apply thegardenpath.notion.site/Envi

Boosts appreciated!

Art Stream in ~1 hour! You can join me discussing The Garden Path, and will be answering any questions you might have.

See you then!


Nice write up from Rock Paper Shotgun

"Laid back Animal Crossing-like The Garden Path has a super sweet demo for you to try and a fishing minigame actually I don't hate"


The demo is still available on Steam for another few days.

I've also introduced a new control scheme option that means you can navigate the UI and move the character with WASD, allowing you to play the game easily with one hand on keyboard.

Both this and mouse controls were big accessibility feedback points from the demo.

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One of the most frequent requests from the demo was to include mouse controls. It's working well, and for the most part was a morning's work.

And that's a wrap.

The Garden Path reached 152% of it's funding goal, and met it's second stretch goal in just the final moments - Local Multiplayer.

Thanks once again everyone who backed and spread the word. There's so much more to come.


It's the last 24 hours of the Kickstarter.


If you haven't had a chance yet, there's still time to try the demo, browse the rewards on offer, and help the game on its path to the Local Multiplayer stretch goal.

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