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"Page twelve states a Park Scout Ranger Cub should always be equipped with a camper's pocketknife."

Generally trying to find a balance between making the existing world visually interesting to move through/explore while reserving the valuable and unusual plants for the player to discover and collect.

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Look forward to cleaning things up and hopefully releasing on my Bandcamp like I did with Cold Valley.

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Elated - just found the source files for Kingdom Ka's soundtrack which for over a year I thought had been lost to an accidentally deleted backup.

They were on an old clicking hard drive which I was about to wipe.

The presentation will be uneditted footage of me playing the initial ~10 minutes of the game as it is now - a first for the game!

I'll be sharing some of my thoughts and explaining the game along the way.

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Map icons for the whole traveller squad.

Points for picking out who has/hasn't been revealed yet πŸƒ

It’s been quite a while since I’ve posted some art, so here’s a drawing of me baking some sweet delicious pandemic bread. Sweet, sweet delicious pandemic bread. Bread.

"Page twelve states a Park Scout Ranger Cub should always be equipped with a camper's pocketknife."

Simple new aiming mechanic that works alongside the existing targeting system.

The player is slowed and strafes allowing a more accurate prop selection with a crosshair.

Useful for dense patches of flora!

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Louis Durrant πŸŒ–'s choices:

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