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I have another mastodon profile! If you're interested in cooperatives, non-hierarchical organisational structures, alternatives to capitalism, or anything like that, follow me over on

I probably won't post there as much as here, I'm not exactly a wordsmith.

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If you don't want to miss anything from me due to ye cursed algorithms, consider subscribing to my mailing list

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Hello all, I am an and artist mostly, but I also do some traditional and other types of digital art.

I'm particularly interested in genres, and themes around AI, identity, selfhood, authority, the illusions of consumerism, religion and capitalism, and workers rights and democracy.

But mostly I ignore all that and just do whatever tells me :P

A little tutorial on how to make a basic topdown construction much more delicate by adding vanishing points.
While it might seem like not much difference for a cube, it can have huge impact on complex objects.

#pixelart #gameart #gamedev #indiedev #gamedesign #tutorial

Another crappy warmup doodle - one day I will regain my damn drawing skills (which is why I do these once a day to train it up again)

Looking refs for creating explosions in #PixelFXdesigner found this thing, maybe can be useful for somebody. #mastoart

WIP of my town when it snowed heavily a couple of years ago. Strange time of year to be painting something like this!

actually in the UK they call them crisptunes

I just realized that the American vision of freedom from the wage system is for everyone to be their own small business owner. Instead of having solidarity, and developing an equitable society, we are all autonomous competitors and petty tyrants. That's the American vision of a free and equal society. An endless hell of searching for customers and competing with each other, each maximizing their own power and wealth, where growth is constant and explosive.

So yeah basically that painting of a flying city is just the result of randomly experimenting around a very vague idea and not giving up on something that looked like sh*t for the first 80% of the creative process... All in all it probably took 16 to 20 hours, and I still see the fact I finished it as some kind of miracle.

Dirt has surpassed 1500 downloads on! And another 700 on gamejolt!

Not bad for a 5 minute jam game made in 48 hours I think.

have i mentioned that #RadiantHistoria looks amazing?

#pixelart #3d #lowpoly #nds #gameing

(first pic is a steampunk-ish room, the other three are of Historia, which is like, uh, cool sunset with lots of floaty staircases and arches and stuff)

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