Hewro you should totally read ten earth shattering blows! It is a great webcomic with wonderful badass lady in it! you should read it!
I've been putting my non-art time into coding recently, but everything's in a good place now. Any new coding would be starting something new, so I should probably have a break before I jump into writing new stuff.
What a strange feeling. I guess I should play a video game or something. I feel like I'm going to realize I forgot to do something any moment now.
I managed to have an unexpectedly productive day! Got tomorrow's page done, fixed some bugs, got fading-out working on map transitions (before it would immediately cut to black, and then fade in the next map).
I use a shader to enforce a fixed palette for the game, and the way it makes the fading look has grown on me, I might keep it.
(Testing with the boxy map because the nicer one doesn't have loading zones in it.)
Time for bed with zero guilt.
I wrote a tl;dr post on Patreon about the tools I've been using to make art and levels for my game. It's a public post, so you don't have to be a patron to read it.
Perhaps it might be interesting to someone out there :'D
Is there a word for something like an antipode, but where the latitude is the same and only the longitude is shifted by 180 degrees?
If you were to connect the two locations, instead of going through the centre of the Earth, you'd go through some point along the axis. For locations along the equator, this would be the same as antipodes.
I tried #Krita today, but instead of seeing its strengths by painting something, I tossed it straight into the deep end: the text tool doesn't do what I need.
I'm also struggling to get a textured inking brush that's as sharp as the one I made in Photoshop. That's probably just a matter of tweaking my tip shape manually, not Krita's fault.
Next time I feel up to painting though, I'm going to try using Krita. That should be a fairer test, this "testing" felt like cheating.
Obligatory lone eye.
Figures, I forgot to tag this with #ScreenshotSaturday :T
Ah well, here's another gif of the same terribly-designed map.
I still need to add hazy super-background trees, so it's all pretty flat for now.
Finally, an update on this thing! Instead of doing actual work, I've been messing with more tree-generating tools.
The sketch-based generators still required too much human input for my tastes, so I wrote a generator that spits out trees with a single click.
The trees in the gif are straight out of the generator, no manual tweaks at all. Not perfect, but not bad at all for requiring one click to make.
Oh hi, I'm new around here. I draw stuff. Especially #naked people because clothes are too mainstream.
I make the webcomic Black Dram! When I'm not doing that, I'm probably making pixelarty games.
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