@lordampersand I don't believe so ): You can use the Measure tool to get the angle and put that into Rotate Canvas, but I don't think there's a quicker way than that.

Would be nice if it would auto-fill in the custom field in Rotate Canvas if you have an active measurement on the canvas, the way Photoshop does, or provided a "rotate canvas by angle" button when using the Measure tool.

eishiya boosted

The thing I animated yesterday will need to be redone 🙃

Fortunately it isn't difficult, just annoying.

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@jendrawscomics Maybe some of them do all their actual talking on better platforms ;D

...but that's just wishful thinking ngl.

I drowned my sound sorrows in animation, got a little thing animated that I've been putting off for months.

If I've ever said animation was my least favourite thing, I was clearly mistaken.

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Gamedev, negative 

I spent all day trying to make the "land from a fall/jump" sound effect for my game and all I get is a headache and a greater hate of sound than I already had.

@eecks These look fantastic! I really like the clear ones especially.

@ldurrant No thanks, I think I'll just always be late to everything :D

It's 2020 and I am STILL salty that the Final Fantasy XII TZA didn't come out for the PS Vita even though they said it would.

eishiya boosted

@lordampersand The top one would work as a full-screen logo in an intro, but not so well on products or in other contexts where it shares space with other visuals. The bottom one works better in the latter case, I voted for that one.

@deerbard It is a waste of time. Digital colours are additive rather than subtractive so the way blending works is slightly different. There are many mathematical ways to define blending digital colours, and not all programs use the good ways (and some just need settings tweaks).

Then there's the speed with which you get get the colour you want by using a wheel colour picker or colour sliders (sliders are only fast if you *don't* use RGB or CMYK sliders though, those are slow).

@Miredly It's definitely come a long way! And while I'm one of those people who would be interested in the under the hood stuff, I totally understand the embarrassment :'D

@jendrawscomics If you use a pen grip more like a brush it's not so hard to make strokes on a steeply inclined surface, but... with traditional paintings there's a lot more downtime than with digital, your arm gets to rest more.

Wizards. Or maybe young people who haven't been caught by the shoulder pain gremlins yet.

eishiya boosted

@anne I wonder if dogs are stressed because their owners are more stressed than usual D: And small dogs tend to be a little more nervous in general.

@Wolthera The Webtoons crowd seems pretty massive (but doesn't tend to browse beyond the app) because Line promotes the app a lot and has a big focus on readers. The stats on LWT mirrors seem to routinely be an order of magnitude greater than stats elsewhere, at least for comics that fit the audience there. Even niche comics tend to get hits there more easily than elsewhere.

Of course, having lots of views doesn't necessarily translate to an engaged readership or income xP

@Wolthera For comics on Webtoons that appeal to LWT's general audience, yes they are, at least early on. They're not realistic numbers in the long-term for anyone though, not without constant promotion done by the service itself, outside the service.

eishiya boosted

Looking to do some personal commissions, please boost!
£75✨ Pieces, like these, with backgrounds
£50✨ figures w/o backgrounds
£35✨ busts w/o backgrounds
🌱info/terms & conditions here:
ohhaiku.bigcartel.com/product/
Will add CW'd examples below, but theres lots on my feed/the insta linked in my profile

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