After a five-year break, I finally finished Borderlands 2. Feels good to uninstall the damn thing. I loved the first game, but I just could not get into this one. I don't feel compelled to do the side content at all. I don't like anything about it, and that makes me sad.
I managed to have an unexpectedly productive day! Got tomorrow's page done, fixed some bugs, got fading-out working on map transitions (before it would immediately cut to black, and then fade in the next map).
I use a shader to enforce a fixed palette for the game, and the way it makes the fading look has grown on me, I might keep it.
(Testing with the boxy map because the nicer one doesn't have loading zones in it.)
Time for bed with zero guilt.
I tried #Krita today, but instead of seeing its strengths by painting something, I tossed it straight into the deep end: the text tool doesn't do what I need.
I'm also struggling to get a textured inking brush that's as sharp as the one I made in Photoshop. That's probably just a matter of tweaking my tip shape manually, not Krita's fault.
Next time I feel up to painting though, I'm going to try using Krita. That should be a fairer test, this "testing" felt like cheating.
Obligatory lone eye.
Finally, an update on this thing! Instead of doing actual work, I've been messing with more tree-generating tools.
The sketch-based generators still required too much human input for my tastes, so I wrote a generator that spits out trees with a single click.
The trees in the gif are straight out of the generator, no manual tweaks at all. Not perfect, but not bad at all for requiring one click to make.
I remember seeing an online tool somewhere that would generate RGB color maps (see image for an example) of any given size, and now I can't find it. Anyone know what I'm talking about?