eishiya is a user on mastodon.art. You can follow them or interact with them if you have an account anywhere in the fediverse.

So after hours of p̶a̶i̶n̶ fun I’ve made my pixelart tree. Dunno who decided to draw trees first but he was truly mad. Or had over9000 spare hours.
P.S. Take that mother nature!
#pixelart #mastoart #enviroment #bitaspect
octodon.social/media/A-n_XPNCb

@bit_aspect You can save a lot of time and possibly even get a better result by NOT drawing every single leaf ;D

When people look at trees, they rarely perceive them as a bunch of individual leaves, so why should we depict them that way? Especially when working at a small size!

The shapes the leaves make up are more important than the individual leaves, so all you really need is to suggest a leafy texture and maybe have a few leaves drawn in detail. More than that runs the risk of being noisy.

@eishiya this is the best advice I got during last montgs of self studying! Thank you very much!

@bit_aspect Feel free to ping me if you get stuck on something! I like critiquing things and doing pixel art edits/draw-overs for people :D ...instead of doing my own work.

@eishiya Hey! what do you think about my last art? I've done my best to nail it, just wanna hear some critique from more experienced artist :)

@bit_aspect Oh, almost forgot one other thing that's in the edit: I removed a few of the highlights on the tree where they were abutting the shadows. This creates a smoother transition, and makes the tree look rounder. If you were going for a sharp edge, ignore that part of the edit.

@eishiya Wow! Thank you so much for all advices! About color count and AA: Well I've just learned about composition rules ( I used rule of thirds on this piece) and color harmony so I just wanted to do something beyond my limits and forget about pixel art rules for a moment :) Highlights on the walls supposed to be pieces of shiny metal, and pixels under the ball were supposed to be falling sand to add some life and movement. Thanks again! Next piece will be much better! :)

@bit_aspect Oh, I misunderstood what was in the scene! I didn't realise that was a thick wall, I thought it was a tower against an orange sky.

Would you mind if I tried to do another edit to hopefully communicate that better?

@eishiya ahhh! Yes :) It's a thick wall in perspective with narrow gates and a floating stone ball (I overestimated my skills and made it bad but anyway)

@bit_aspect Oh, and I didn't mean any disrespect by removing your signature from the image. The black bars just got in the way of editing, so I cropped them out and forgot to add them back in ><

@eishiya ah, forget about them, signature and bars don't matter. And what matters is that the piece have become twice cooler!

@bit_aspect Yey! Overlapping is really useful for showing depth and volume, so perhaps paying close attention to that might help in the future. When things in a scene don't overlap, the whole scene can look flat.

Because the shadow gradient lines up with the perspective inside the gate, it's difficult to differentiate the two effectively. The gradient in the gate could be changed to follow perspective, but then the gradient doesn't look as nice, and the angles aren't as stylish ):

@eishiya thank you so much! I learned a lot from this conversation, you are an amazing artist! May I discuss with you my next pieces if it doesn't bother you?)

eishiya @eishiya

@bit_aspect Sure! I learn a lot from doing stuff like this too, so I'm really glad it helps you too and that I'm not just being selfish xP

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