So after hours of p̶a̶i̶n̶ fun I’ve made my pixelart tree. Dunno who decided to draw trees first but he was truly mad. Or had over9000 spare hours.
P.S. Take that mother nature!
#pixelart #mastoart #enviroment #bitaspect
https://octodon.social/media/A-n_XPNCbJ1Pd4LFOT0
@bit_aspect You can save a lot of time and possibly even get a better result by NOT drawing every single leaf ;D
When people look at trees, they rarely perceive them as a bunch of individual leaves, so why should we depict them that way? Especially when working at a small size!
The shapes the leaves make up are more important than the individual leaves, so all you really need is to suggest a leafy texture and maybe have a few leaves drawn in detail. More than that runs the risk of being noisy.
@eishiya this is the best advice I got during last montgs of self studying! Thank you very much!
@bit_aspect Feel free to ping me if you get stuck on something! I like critiquing things and doing pixel art edits/draw-overs for people :D ...instead of doing my own work.
@eishiya Hey! what do you think about my last art? I've done my best to nail it, just wanna hear some critique from more experienced artist :)
@bit_aspect Oh, almost forgot one other thing that's in the edit: I removed a few of the highlights on the tree where they were abutting the shadows. This creates a smoother transition, and makes the tree look rounder. If you were going for a sharp edge, ignore that part of the edit.
@eishiya Wow! Thank you so much for all advices! About color count and AA: Well I've just learned about composition rules ( I used rule of thirds on this piece) and color harmony so I just wanted to do something beyond my limits and forget about pixel art rules for a moment :) Highlights on the walls supposed to be pieces of shiny metal, and pixels under the ball were supposed to be falling sand to add some life and movement. Thanks again! Next piece will be much better! :)
@bit_aspect Oh, I misunderstood what was in the scene! I didn't realise that was a thick wall, I thought it was a tower against an orange sky.
Would you mind if I tried to do another edit to hopefully communicate that better?
@bit_aspect I don't think you "made it bad", it's a beautiful image, it just didn't read to me. It's so stylish that my brain just went into "ooh pretty shapes" mode and didn't parse it as a physical scene xP
That said, I think just emphasising overlapping to show that the wall is a 3D object is really all you need. I made the sphere sit closer to the wall so it's overlapped by it, I made the sand stream down and overlap the gap, and I added a deeper shadow in the gate to help clarify it. (1/2)