Sketch stream is back up tonight!
Happy to do both SFW and NSFW
In case any of y'all use Smack Jeeves
They announced a major change to the site, but it's easy to miss the announcement: https://www.smackjeeves.com/sj-renewal-announcement.php
They're removing the customization features that make SJ distinct from Tapas and LWT. If SJ's customizability (templates, extra pages, the ability to use Disqus) is important to you, back those things up now and consider switching to ComicFury or self-hosting! You've got until January.
SFML solved my Unicode string woes :D
I gave up on native Unicode-friendliness in my engine last night, but!
I only display localized text with SFML's sf::Text anyway and don't process the text, I don't need to do anything but read and store the bytes. All the processing can happen to ASCII text.
Since std::string preserves bytes and my source file is UTF-8, I can just use SFML's sf::String::fromUtf8() to get correct results immediately before sending the string to the relevant sf::Text object.
I have an event system for this sort of thing, but the localisation isn't an object and thus can't be pointed to by the system.
I guess I could move all the localisation code inside of the Game class. It would mean the localisation system can't be left out when not needed, but the overhead on it is very small.
Payment distribution would be a challenge in this case, because providers have no reason to trust other providers or whatever "instance" is doing the payment split-up, and something like a blockchain would incur additional load on each provider.
But if having more customers giving a provider some of their money (instead of all of it) outweighs the cost of supporting decentralised payment tracking, maybe it could still be appealing to providers.
I don't like monopolies, but I also don't like the inconvenience and cost of dealing with more than one streaming provider.
I want a unified, customizable interface where I can queue and watch stuff from any provider, and which automatically takes my fee and splits it up between those providers based on how much of each I've watched that month. Like federation, but with payment distribution.
It's interesting to see how as my next comic's setting gets more fleshed out, my notes have less English in them, and are instead full of terminology from the setting. It's my way of trying to understand the culture on its own terms (literally!) and through less of a foreign framework. It's a fun challenge. The drawback is I doubt anyone but me will be able to understand my notes.
Finished everything on my to do list for tonight so I'm making frog doodles in exchange for Kofi donations in stream tonight
I FINISHED IT YASSSSS
Going to scan it for a colouring page, then add some colour to it myself.
I forgot how to do digital painting, come watch me embarrass myself :D
For your game to be listed on Twitch you need to add it to the GiantBomb wiki. Here's how to do it (with < 10000 wiki points):
1. Make sure you have the game's byline and an image (it's nice if they're available on the game's website or presskit).
2. (create and) Log in with your giantbomb account
I make the webcomic Black Dram! When I'm not doing that, I'm probably making pixelarty games.
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