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Oh no is it time for D:!

I'm a artist and game dev! I tend to forget to share my work with people, maybe this place can break me out of that habit.

On the bright side, though I struggled to read fluently and mispronounced everything, I had no trouble understanding the articles I read, so at least my reading comprehension's not terrible :D

"Practiced" my Swedish pronunciation by reading some Swedish Wikipedia articles out loud. Yiiiiikes I am rusty.

Pronunciation's the hardest thing to practice when you're learning alone ;o;

Aaay it's update day! A peaceful page BD today though. That can only be a terrible or great sign, nothing in-between.

Finished writing the last bits of dialogue in Black Dram, before tonight I had only a list of what needed to be mentioned. It's all ready to be thumbnailed D8 What is this.

I started thumbnailing chapter 11 today and it feels so weird. I wasn't expecting to be doing this until the end of this year at the earliest.

eishiya boosted

I have a problem with the new way the media tab works: when you click the picture it no longer brings up the post, it just shows the picture. I want to look up posts by picture so I can link to them. 😞

Bonus Black Dram update today <3 I start thumbnailing the next (and final!) Roy chapter later today, what a surreal experience.

Here's a Black Dram update! The Sunday updates are making me forget what day of the week it is, it's like I've got two Wednesdays every week.

eishiya boosted

We're at $1618 now! Since we're getting so close to hitting the $1700 stretch goal, I want to announce a third stretch goal: vinyl stickers!
At $2000 everyone who pledged for a deck will also receive a 3' die cut vinyl sticker featuring the masked ladies from the Rite card

Black Dram updated~ Morning update today because I need to get thumbnailin' and don't want to forget to update later :'D

(Also, the tiles here are part of the new cave tileset I did on stream today! Hopefully I can build some proper cave levels to show it properly, this test level is rather unflattering.)

I couldn't help myself. I had space for one more tile type in my engine (tile type is encoded as 2 bits, i.e. 0-3, and I was only using 0-2) and I was wondering how to handle the big tilted blocks of rock in my game so... I now have sloped walls :D

Only outward sloping walls are possible, but I'm satisfied with that.

(Re)drawing a tileset for my game! Come watch~!

Music+Mic ON. If you'd like to chat and want to keep the stream muted, please tell me in chat so that I know to respond to you in chat rather than via voice.

eishiya boosted

I was so excited at finally having a working options menu in my game that I didn't immediately notice the travesty that is the UI with the current default styles.

Bonus points: The size options are actually 1x, 2x, 3x, 4x, 5x, Fullscreen. The rest are invisible and can only be selected with keyboard/controller.

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