With multiple interpolations of different colors we can get pretty complex color patterns

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Interestingly, we can apply orbit traps to newton fractals.

Welcome back Ada ! (she looks quite unamused on the right picture)

Some sponge orbit trap. I really wonder how people design these things. Do they just try random formulas until it gives a result?

I reused some weird orbit trap formula I found in a shader, and I've no idea what I'm doing :star_eyes:

The third one looks a bit like peacock feathers

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