painting blood tut. blood smear and drip on white bg. light gore. Show more

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how intense should your contrast be and how sharp should the highlights be? it depends on your materials.

@beccahallstedt This is taking me back to studying reflectivity for a computer graphics course. Very cool!

@beccahallstedt This is great! Something I really recommend to those that find playing with this helpful is to check out physically computer graphics shading models - just sliding roughness values around can help solidify intuition around how light and materials interact.

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