painting blood tut. blood smear and drip on white bg. light gore. Show more


how intense should your contrast be and how sharp should the highlights be? it depends on your materials.

@beccahallstedt This is taking me back to studying reflectivity for a computer graphics course. Very cool!

@beccahallstedt This is great! Something I really recommend to those that find playing with this helpful is to check out physically computer graphics shading models - just sliding roughness values around can help solidify intuition around how light and materials interact.

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