Follow

Also, you can make a game without a business man, but you can’t make a game without the devs :)

Workers should seize the means of production.

I remember that in the first week of Game Design class we had to define what makes videogame a videogame, seems obvious like “have fun”, but a lot of games are sad and didn’t made you have fun, (in fact some can be even depression triggers), anyway, it’s a long debate, but “maximize profits and explore people” was not one of the answers :)

@akirashibazaki I feel like game is like creating experiences…that would never happen or are not allowed in reality and meanwhile makes these experience as immersive(or say real) as possible…

Sign in to participate in the conversation
Mastodon.ART

Mastodon.ART — Your friendly creative home on the Fediverse! Interact with friends and discover new ones, all on a platform that is community-owned and ad-free. Admin: @Curator. Currently active moderators: @ScribbleAddict, @TapiocaPearl, @Otherbuttons, @Eyeling, @ljwrites