All the placeholder objects are ready, now is time for a lot of polishing, UV mapping and texture projection, you can also check more and better images on https://www.artstation.com/artwork/e0J88w
WIP files now available for Patreon Supporters https://www.patreon.com/posts/23060763
Now online the first part of the Coffee Shop timelapse: Coffee Shop P1. High Poly - Modeling with Maya ☕️ https://t.co/kZXcpPOn7l
Texturing starts #gameArt
The model is divided in 4 categories (Structure, Objects, Engine and Posters/Decals) to makes easier the process and organized.
The third part of the project process is now on youtube, check all the texture creation and material https://youtu.be/OqV-GTHzQjI
Source files for the complete model and realtime video process now available for Patreon Supporters https://www.patreon.com/posts/24037771
Enjoy ❤️ And don't forget to share.
@aenderlara this is really nice work! I especially like your color choices.
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