All the placeholder objects are ready, now is time for a lot of polishing, UV mapping and texture projection, you can also check more and better images on https://www.artstation.com/artwork/e0J88w
Texture Progress so far for today.
Small details ✨
Making stickers to vandalize my own model.
The final step arrives with the texture creation, at the end I use 4 pbr materials hand painted with Photoshop. Render with Marmoset Toolbag using 13 lights (between points and directionals).
The model is divided in 4 categories (Structure, Objects, Engine and Posters/Decals) to makes easier the process and organized.
Source files for the complete model and realtime video process now available for Patreon Supporters https://www.patreon.com/posts/24037771
Enjoy ❤️ And don't forget to share.
Sketch Vs Final Model
@aenderlara this i so cool, i love it so much!
@nohsara Thank youuu 😍 ❤️
@aenderlara this is really nice work! I especially like your color choices.
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