I... I've spent almost two full weeks on getting this algorithm right.
They're aperiodic tilings of rhombs, which can be constructed through (de Bruijn's) method of multiple grids, which is effectively the same as projecting a 5/6/7/8/9, etc cube grid onto 2d. Shows up in nature as quasicrystals.
Tried to get this working in seexpr, failed miserably. Still spent like 2 days on getting something visible in #Krita.
I am so tired, but happy.
Krita.org needs #krita artists to interview! Teens, kids, and people making animations especially invited.
Testing exporting to .ora :)
It turns out that GnuIMP and @Krita disagrees with MyPaint regarding some stupid important values inside layers stack description and it causes lots of trouble. This pretty little lady was created in the middle of procrastination with brushes in MyPaint.
#MastoArt #mypaint #whyspecificationsareunclear
This is mostly in the context of art types who pull allnighters as students and then feel bad about not being able to do it when they get older, and feel bad if they're not working as hard as some younger colleagues.
This is really just something you can only do in a very short part of your life. It will break down and break you down if you keep trying to do that outside of it.
Just a PSA because I realize not everyone knows this.
Some adolescents are able to stay up all night frequently. To party, or perhaps to do (home) work or art.
I don't know why, but as you grow older, you will lose this ability. This is normal as far as I know.
However, don't work all-nighters into your schedules, don't beat yourself up when you discover you can't pull the same shit you did as a student, and don't make it a habit. Take care of yourself.
Production report for the next Pepper&Carrot episode 33: https://www.davidrevoy.com/article779/production-report-making-episode-33
#krita #webcomic #mastoart
And we've got a new feature release! Krita 4.3.0 is out for Linux, Windows, MacOS and as a beta still, for Android: https://krita.org/en/item/krita-4-3-0-released/
More geese. I attempted to draw the Egyptian geese this time around, but they wouldn't stay put. I initially thought it might be too cold, but I later discovered that these are in fact a type of duck, and only geese seem okay with modeling.
The other goose, a domesticated one, scared the living daylights out of a little girl; it was the same height. It had been hoping for bread, didn't get any.
Also drew a moorhen, mostly to remember what it looked like.
Had another go at the waterfalls in my game. I couldn't get anything tile-based to look good enough, and last time, particles weren't performant enough.
Today I realised that if I make the particles *really big*, I can get away with way fewer of them while still keeping the flow visually dense.
every so often we'll have people requesting tools to draw a perfect square in perspective. And I am just sitting there going 'why?'
Like, top-down projection is going to be much faster, 3d model is going to be much faster, if you need precision. Most of the time you just need the illusion of depth and for that the existing tools are fine.
I guess the real thing that bothers me is that they then take my 5 year old youtube video and point out the mistakes in my hastily drawn sketch.
I released my big pixel font under the Open Font License! 19k+ characters with full Hangul and good Chinese/Japanese support in addition to a hefty set of European characters.
It's meant for pixel art games to make localisation easier, but you're welcome to use it for anything you like.
Download the TTF file and view additional notes if you're curious:
The device dithers grayscale, giving it a rather papery feel, weirdly enough...
I recently got an android tablet with eInk screen and stylus. eInk is what e-readers and the like use, so I can take it outside, and because it ran android I am of course running #Krita on it.
The device gives a lot of lag compared to regular led/lcd, but on the other hand this is the first time I've been able to sit outside on an overcast day and draw on a tablet.
So have some Canada geese, they were the only ones sitting still enough. The ducks and rock pigeon just ran past me.
Alright, my transformable patterns work is in master now, so if you're inclined, check out the #krita nightly of... well, coming night.
It's not terribly fast, but it's seamless and does as advertized.
LGM 2020 - Here be dragons: speedpainting with Krita By David Revoy https://conf.tube/videos/watch/e3d647c4-e951-48ba-8e79-23b599b2a02a
LGM 2020 - Inkscape 1.0 By Marc Jeanmougin, Martin Owens https://conf.tube/videos/watch/ab257a9d-96f7-4b8f-a992-16e2e01b05c7
Krita Workshop from @davidrevoy
Krita developer/manual writer, also uses Krita to draw. Also occasionally posts comics and gamedev stuff.
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