Whoa, I'd forgotten about #tiled for a while, took a look at the map editor and it seems they've implemented the preview of worlds stitched together from multiple map files.
Spend all day on figuring out the weird bugs in the palette gsoc branch, now I have free time, but can't think of something to draw so I can test:/
Check out @krita's 4.2 preview! Test the new features like the gamut masking tool and new ways of working with selections.
Krita 4.1.3 is out. With more than a hundred bugs squashed and new tweaks to Krita's extensive range of tools, this is an important release and developers at @krita encourage you to update:
Also remember Krita's fundraiser is also ongoing. Help make Krita even better!:
#KDE neon rebased on Ubuntu 18.04 Bionic, upgrade for a newer base system https://dot.kde.org/2018/09/26/kde-neon-rebased-ubuntu-1804-lts-bionic-beaver
You have a question for the #Krita developers?
Today, Boudewijn Rempt, Scott Petrovic and Dmitry Kazakov will reply them on this AMA (Ask Me Anything) on Reddit!
We're already fixing bugs for the 2018 Fundraiser, and here's a write-up of how we fixed a bug yesterday that was reported two days ago: https://krita.org/en/item/lets-take-this-bug-for-example/ Bug fixing is fun, it makes Sherlock Holmeses out of us all!
Krita developer/manual writer, also uses Krita to draw. Also occasionally posts comics and gamedev stuff.
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