@greenCoder thanks! I'll be sure to draw something fresh soon. Right now i'm working a lot on the graphics tool itself.
Scrolling GIF. NES displayable graphics. While the top (with the moon) is a scroll-split, a few of the lowest stars are sprites to make it seem as if the two strips of background are overlapping. (There are no background layers on the NES. This is one way to overcome that. )
You asked me, @Byte, so I listed some cool folks to follow here:
In addition, if you like #NESDev, you might be interested in (listed by their biggest hits to date)
@rainwarrior made Lizard
@NovaSquirrel made Nova the Squirrel
@FrankenGraphics made Project Blue
My buddy @saadazim has dabbled in some NESdev too and is an all-around cool and funny guy.
Three NES screens wide scene. Meant as a relatively early stretch of a level in the game i still have to think up a title for, but which i simply call "borscht" until i know something better.
Overloads one of the four subpalettes as soon as the central abbey building is scrolled out of view, to make 2 extra colours possible by the right end.
Ellen creates NES games & 2-bit graphics | Technical 2D Artist |
Project Blue can be found at http://toggleswitch.itch.io/projectblue
Mastodon.ART — Your friendly creative home on the Fediverse! Interact with friends and discover new ones, all on a platform that is community-owned and ad-free. Admin: @Curator. Currently active moderators: @ScribbleAddict, @TapiocaPearl, @Otherbuttons, @Eyeling, @ljwrites