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Hello Mastodon, I am DaaWeeD, former worker in the automotive industry, who left 15 years of pain to work and live from . I started pixel seriously in 2018, and I continue to learn more.

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(recommended follows continued)

🌟 @TheComfortableSpotPodcast - Podcast series interviewing people from all kinds of backgrounds, including celebrities, academics and people with interesting stories

🌟 @johnpavan - Photographer taking pictures of New York wildlife

🌟 @louce - Academic researching sustainability and ethics of "big tech"

🌟 @byjessicaelena - Swedish artist creating cute warm drawings of flowers and nature

🌟 @DaaWeeD - Pixel artist and creator of game artwork

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Today's recommended follows:

🌟 @sharkland - Proud bluhaj who likes playing video games

🌟 @gajim - Free open source messaging app for XMPP/Jabber

🌟 @hatnix@live.hatnix.net & @hatnix@social.tchncs.de & @hatnix@diode.zone - Livestreamer who plays Linux games on the Fediverse

🌟 @gwenn - Artist and illustrator who draws colourful psychedelic images of people and animals

🌟 @LABR & @live & @brothersoul - Love A Brother Radio livestreaming music shows with dance, soulful house and eclectic mix of other genres

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“A Moment of Respite”, done for Pixeljoint's Weekly Challenge: A Feast for the Gods.
For a more detailed description and context about the piece, you can follow this link:
pixeljoint.com/pixelart/146730

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EGA self portrait for Pixel Joint a while back. Was really fun working with stark colors of the EGA palette!

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As soon as I find some time I want to go back to pixel art. When I made this I envisioned the kind of place I would like live in and spend the rest of my days.

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A mockup, from a Metroid 2 Remake project I was involved in that never went anywhere ( not AM2R ) I left the project, because I was not feeling we were making enough progress for it to be feasable. I still do like the tiles I made for it, though.

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16 colors pixelart picture, old piece, Inspired be some tribal patterns
Technically unusual, because it’s for 8bit computer ‘Sam coupé’ with very limited color pool. I was pretty happy fitting into palette and with dithering

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Another Mockup from a Game Boy Advance project I worked on in the early 2000s. The half burried bell was never used. You can download the prototype demo of this game, to use with a GBA emulator or Flashcart here: gbadev.org/demos.php?showinfo=

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Hey again! Been busy, but I have some more free time to post.
Here are some more pieces I made - they are all mockups of text mode games.
First is The Chaos Engine, second is Prey 2017 (as a dungeon crawler), third is Hades as an isometric roguelike, and last is Pokémon.
One thing I find interesting about PETSCII is drawing the line between what is readable or not, what works symbolically speaking or not, and how I can build meaning with what is quite blocky.

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stayed up late trying to practice lighting, the thing I'm objectively worst at. it... wasn't great. but i will keep trying!

i think my use of colour and the shape lures you into thinking the lighting makes sense.

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Thought I'd share some more I made for Redrawn (Johto Region). I decided to turn the Battle Tower into the Battle Frontier, which didn't exist back in Pokémon Crystal.
I followed Color hardware restrictions, may it be in screen size (the area is split into screen-sized portions), tile size, and palette.
It was quite challenging trying to fit the detail from the 3D DS designs.

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child abandonment and body horror 

Here is the I made back in 2019 for the cancelled .
They are based on illustrations I was provided as reference, and aren't full screen artworks as the game was intended to be a visual novel fleshing out a multi-platform and game franchise universe.

Content warning for child abandonment and body horror.

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in ,
I like portraits, especially woman, and I like nature, that makes perfect mix ;)
standard mode (wide pixels) I think 12-14 colors.

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